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	<title>Christopher J Ritter &#124; cjritter.com</title>
	<link>http://www.cjritter.com</link>
	<description>videogames. rhetoric. culture. play.</description>
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		<title>Videogames and print culture</title>
		<description>Last Friday, I gave a presentation with my friend and collaborator Shawn LameBull to the English department on the significance and complexity of videogames as media. (Here's an audio recording of the presentation, and here's a link to the Prezi "slideshow" that accompanied it.) Afterward, Dr. Kirk McAuley, a professor ...</description>
		<link>http://www.cjritter.com/2010/02/09/videogames-and-print-culture/</link>
			</item>
	<item>
		<title>Draft 1 is done</title>
		<description>I've just posted the last two chapters of my dissertation draft. I also changed the title a bit. Let the revision begin! </description>
		<link>http://www.cjritter.com/2010/02/03/draft-1-is-done/</link>
			</item>
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		<title>My rejection letter from Michigan</title>
		<description>Here, verbatim, is the rejection email I just got from Michigan, who have apparently confused me with an 80s pop band:
December 9, 2009

Mr. Mr. Mr.

Mr.

Mr.

Mr.

Mr.

Mr.

Pullman, WA  99163

Dear Mr. Mr.:

Thank you for applying for our position in the English Department here at Michigan.  The Search Committee read your materials with much ...</description>
		<link>http://www.cjritter.com/2009/12/09/my-rejection-letter-from-michigan/</link>
			</item>
	<item>
		<title>Podcasts of our presentation</title>
		<description>If you didn't catch my colloquium presentation with Shawn Lamebull on Wednesday, I've made a couple of recordings of it in podcast-friendly formats:
Here's the video version (122mb .mp4).
Here's the audio version (46mb .mp3). </description>
		<link>http://www.cjritter.com/2009/11/06/podcasts-of-our-presentation/</link>
			</item>
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		<title>A problem with images, part 2</title>
		<description>So the newest chapter draft is up, finally. It took me extra time because it's 50% longer than the last one (9k words vs 6k), and it's full of pictures and videos. I'm not very happy with how they look on the page right now - their size and alignment ...</description>
		<link>http://www.cjritter.com/2009/10/14/a-problem-with-images-part-2/</link>
			</item>
	<item>
		<title>A problem with images</title>
		<description>The chapter I'm currently working on is about the ways WoW's races are represented - all of the visual, aural, and narrative elements of their designs, and the real-life influences behind them. I'm trying to take advantage of my digital format a lot here, and include as many images and ...</description>
		<link>http://www.cjritter.com/2009/09/22/a-problem-with-images/</link>
			</item>
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		<title>PAX pics</title>
		<description>I was laid low by the dreaded PAX Pox for much of this week, so I finally just now got around to pulling my handful of pictures from PAX off the old camera. I didn't take many - it was one of those environments that's  too overwhelming to take ...</description>
		<link>http://www.cjritter.com/2009/09/15/pax-pics/</link>
			</item>
	<item>
		<title>Ludus Florentis: The Flowering of Games</title>
		<description>Just ran across a great article on Gamasutra by James Portnow called "Ludus Florentis: The Flowering of Games." It argues that the games industry is undergoing a sea change, and it dovetails nicely with my PAX blog. It also contains a really lovely diagram of the evolution of the industry ...</description>
		<link>http://www.cjritter.com/2009/09/14/ludus-florentis-the-flowering-of-games/</link>
			</item>
	<item>
		<title>Dissertation update: 9-11-09</title>
		<description>The first solid draft of Chapter 1 is up. Still no Works Cited yet - I'm trying to find the most elegant way to do it. (What I want is a nice hypertextual way to follow in-text citations to the Works Cited. It's easy enough to do, but I can't ...</description>
		<link>http://www.cjritter.com/2009/09/11/dissertation-update-9-11-09/</link>
			</item>
	<item>
		<title>What I Learned at PAX</title>
		<description>I'm now home from the Penny Arcade Expo - PAX - the first non-academic, fan-type conference I've attended. I must say it was a lot more fun than the academic conferences I've been to. And, in many ways, more educational. In lieu of wading through the 79 emails in my ...</description>
		<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/</link>
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