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	<title>Comments on: What I Learned at PAX</title>
	<atom:link href="http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/</link>
	<description>videogames. rhetoric. culture. play.</description>
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		<title>By: collin</title>
		<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/comment-page-1/#comment-267</link>
		<dc:creator>collin</dc:creator>
		<pubDate>Wed, 09 Sep 2009 05:07:19 +0000</pubDate>
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		<description>Nice write-up...thanks!

cgb</description>
		<content:encoded><![CDATA[<p>Nice write-up&#8230;thanks!</p>
<p>cgb</p>
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		<title>By: The Stupidest Person</title>
		<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/comment-page-1/#comment-265</link>
		<dc:creator>The Stupidest Person</dc:creator>
		<pubDate>Wed, 09 Sep 2009 03:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.cjritter.com/?p=272#comment-265</guid>
		<description>If my idea is the best can everyone stop calling me the stupidest person in the room?  Please.</description>
		<content:encoded><![CDATA[<p>If my idea is the best can everyone stop calling me the stupidest person in the room?  Please.</p>
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		<title>By: Annie</title>
		<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/comment-page-1/#comment-264</link>
		<dc:creator>Annie</dc:creator>
		<pubDate>Tue, 08 Sep 2009 22:57:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cjritter.com/?p=272#comment-264</guid>
		<description>Beautifully written, Chris.  I am so glad that you got so much from this conference.  Your excitement is so obvious that it makes me feel like this kind of thing is really your calling.</description>
		<content:encoded><![CDATA[<p>Beautifully written, Chris.  I am so glad that you got so much from this conference.  Your excitement is so obvious that it makes me feel like this kind of thing is really your calling.</p>
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		<title>By: Patrick Johnson</title>
		<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/comment-page-1/#comment-263</link>
		<dc:creator>Patrick Johnson</dc:creator>
		<pubDate>Tue, 08 Sep 2009 22:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cjritter.com/?p=272#comment-263</guid>
		<description>I was most pleased to read that other academics are starting to bring their discussions directly to gamers. I think that is the best way for you to engage directly with the developers and other armchair academics that might have some great insights.  As Joss Whedon said, we should listen to everyone because the stupidest person in the room might have the best idea.</description>
		<content:encoded><![CDATA[<p>I was most pleased to read that other academics are starting to bring their discussions directly to gamers. I think that is the best way for you to engage directly with the developers and other armchair academics that might have some great insights.  As Joss Whedon said, we should listen to everyone because the stupidest person in the room might have the best idea.</p>
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		<title>By: Shawn</title>
		<link>http://www.cjritter.com/2009/09/08/what-i-learned-at-pax/comment-page-1/#comment-262</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Tue, 08 Sep 2009 20:52:50 +0000</pubDate>
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		<description>As the would-be Crack-ademic (a term I am proposing to describe those folks who research that which they are addicted to), in cahoots with Herr Ritter I categorically agree with his descriptions.

In addition, (and Chris correct me if I am wrong), we came to the conclusion that narratives from the fringe have the possibility of being more attractive to the consumptive mass of gamers...if not for any other reason than it is &quot;new&quot;, in the same way that Columbus &quot;discovered&quot; the &quot;New World&quot;.  There are a number of issues that may arise due to this, but that is another collaboration for the &quot;Critter&quot; and I.

I must gratuitously praise my compadre, for his cool under pressure (after we were struck from behind by a vehicle not more than 2 blocks from our hotel), his zeal, his drive for discourse and ability to withstand hours of military tales from a triad of Sgts.

~S~</description>
		<content:encoded><![CDATA[<p>As the would-be Crack-ademic (a term I am proposing to describe those folks who research that which they are addicted to), in cahoots with Herr Ritter I categorically agree with his descriptions.</p>
<p>In addition, (and Chris correct me if I am wrong), we came to the conclusion that narratives from the fringe have the possibility of being more attractive to the consumptive mass of gamers&#8230;if not for any other reason than it is &#8220;new&#8221;, in the same way that Columbus &#8220;discovered&#8221; the &#8220;New World&#8221;.  There are a number of issues that may arise due to this, but that is another collaboration for the &#8220;Critter&#8221; and I.</p>
<p>I must gratuitously praise my compadre, for his cool under pressure (after we were struck from behind by a vehicle not more than 2 blocks from our hotel), his zeal, his drive for discourse and ability to withstand hours of military tales from a triad of Sgts.</p>
<p>~S~</p>
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